guint pressed : 3;
guint grabbed : 3;
guint is_checked : 1;
-
- gint spacing;
};
static guint button_signals[LAST_SIGNAL] = { 0, };
st_button_style_changed (StWidget *widget)
{
StButton *button = ST_BUTTON (widget);
- StButtonPrivate *priv = st_button_get_instance_private (button);
StButtonClass *button_class = ST_BUTTON_GET_CLASS (button);
- StThemeNode *theme_node = st_widget_get_theme_node (ST_WIDGET (button));
- double spacing;
ST_WIDGET_CLASS (st_button_parent_class)->style_changed (widget);
- spacing = 6;
- st_theme_node_lookup_length (theme_node, "border-spacing", FALSE, &spacing);
- priv->spacing = (int)(0.5 + spacing);
-
/* update the label styling */
st_button_update_label_style (button);
{
StButtonPrivate *priv = st_button_get_instance_private (button);
- priv->spacing = 6;
priv->button_mask = ST_BUTTON_ONE;
clutter_actor_set_reactive (CLUTTER_ACTOR (button), TRUE);